Design, test, and share native keyframe animations across platforms. Prototype in real time—no coding required.
Create and adjust keyframe animations visually. Instantly preview and export for iOS, web, and Android.
Seamlessly play animations in iOS and web apps and Android. Includes triggers, playback, and controls.
Export animations in a compact, universal format. Syncs design and development workflows.
Set up tap, drag, long press, or auto triggers to control when and how your animations play. Adapt to any user interaction.
Preview animations instantly in your app with native SDKs. What you see in the editor matches the user experience.
Download the early-access editor and help shape the future of cross-platform animation. Try it, test it, and share your feedback.
Get prototypeFind quick answers about our animation editor, features, and integration for developers and designers.
The editor works on macOS the runtime works on iOS (SwiftUI) and Web (React) and Android (Jetpack Compse).
The editor is still in development. Prototype builds are available for testing, but expect bugs and missing features.
Keyframes, reverse, loop, return, and cancel are supported. Triggers include tap, drag, long press, and auto. Spring animations are not yet available.
Use the runtime SDK to load and play animations in your app. It supports native component animations and vector graphics. See the documentation for setup details.